package finalgame.Engine.pokemon;

import finalgame.Engine.Constants;

public class Cirroft extends Pokemon {
	public static final int pokemonNumber = 116;
	public static final int generation = 2;
	public Cirroft(int level){
		super(Constants.WATERTYPE, new double[]{26.0, 20.0, 25.0, 28.0, 20.0, 14.0}, new double[]{2.4, 1.8, 2.3, 2.6, 1.8, 1.2}, level);
		updateMoves();
	}
	public void updateMoves(){
		addMove("moveWatergun", 0);
		if(level >= 2){addMove("moveThunderbolt", 1);}
		if(level >= 3){addMove("moveQuickattack", 2);}
		if(level >= 4){addMove("moveWaterblast", 3);}
		
	}
	
}
